Lucas SequencesThe Fibonacci Sequence — first recorded in the West during the 13th century by Leonardo Fibonacci — is the following set of integers (whole numbers): 0, 1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 89, 144, 233, 377, 610, 987… ad infinitum The sequence was named for Fibonacci by the eminent 19th century French mathematician François Édouard Lucas who produced a similar sequence of his own, that he referred to as Lucas Numbers: 2, 1, 3, 4, 7, 11, 18, 29, 47, 76, 123, 199, 322, 521, 843… ad infinitum The Fibonacci Sequence and Lucas Numbers are both specific variations of the generic Lucas Sequence. Lucas Sequences and integer sequences in general have been the subject of a lifetime of study for numerous accomplished mathematicians, so we're going to summarize the concept as follows:
- Any given number in the sequence is the sum of the two preceding numbers as described in this formula: n = n-1 + n-2
- The first two numbers in the sequence — known as seed numbers — are selected arbitrarily.
Why use a Lucas Sequence to set type?Lucas Sequences, particularly in the form of the Fibonacci Sequence bear a close relationship to the Golden Ratio, which is repeated throughout nature in shells, spider's webs, cloud formations and numerous other natural wonders. There is strong evidence to suggest that anything we find visually appealing is due to that form's relationship to the golden ratio. More importantly, Lucas Sequences provide us with a scalable framework for setting type that is both graceful and rhythmic.
Determining our first seed numberThere is much debate over the correct body text size for a website. 12px is still the most common, but it's not unusual to see anything from 10px to 16px. This is substantially born from a lack of understanding of what font measurements actually mean. Strangely, for those of us accustomed to standardization — or at least aspirations of standardization — there is no standard measure in type design; two different type designers, drawing exactly the same design into font production software are likely to draw it at different sizes. The variation between different typefaces is, unsurprisingly, all too common. The answer to where to begin is infuriatingly simple; our default text size will be 1em, meaning that our first seed number will be 1. There are a number of key benefits to using 1em as our starting point: as a relative unit of measurement an em is well suited to responsive design; by using ems and multiples of ems we can resize our whole scheme by changing the base font size; finally it is a neat conceptual fit with our Lucas sequence and will serve to remind us of the precise integer sequence if we need to revisit the design later. There's nothing inherently wrong with using percentages instead of ems, or even pixels or points, but the em is more than likely the future of web design, so we may as well get used to it.
Determining our second seed numberThere are numerous strategies open to us for determining our second seed number. Some designers have a specific preference and would pick 1.2em or the like. Other designers, who enjoy the mysticism of the Golden Ratio might like to use 1.618em. A more practical solution is to determine the second seed number using the line-height of the body text. However because line-height is usually dictated by the length of the line and line length is determined by a grid it is more suited to print, or non-responsive web design. Because we're looking to the future, and the future is responsive, it won't work for us. What we're left with, partly by a process of elimination and partly due to its appropriateness, is the type's x-height. Or more specifically, the relationship of the x-height to the rest of the glyph. One characteristic of good design is the repetition of key elements, and carrying the proportions of the type through to the page as a whole is a great opportunity to both acknowledge the work of the type designer and imbue our design with some of the typeface's character.
Finding our x-heightTo find the x-height of your font, we need to open up something like Photoshop or Illustrator and add some text that includes an ascender (e.g. 'd') and the letter 'x'. If you're using a bitmap editor like Photoshop, set the text as large as possible to ensure you get an accurate result. In these examples I've set the font to 500pt in order to measure it. Next, measure the height from the ascender line to the baseline and the height from the top of the x to the baseline. Of course, if you're lucky enough to have access to good font design software you can simply open up the font file you'll be using and read off the x-height and ascender height. Now divide the x-height by the ascender height to find the x-height as a percentage of the whole: x-height / ascender height * 100 = second seed number In the case of the font in the example (which is Museo Slab) the result is: 253 / 353 = 0.71671388 or 0.716em Why are we not measuring from the top of the ascender to the bottom of the descender? Because characters don't tend to have both an ascender and descender (an occasional exception being the letter 'f') and consequently the relationships within the shapes that comprise typeface's design are based on the relationship between the x-height and one longer stem. It is possible to measure the descender instead, but as the cap-height (the height of the capitals) is usually very close to the ascender that's my preference. If you find yourself using a typeface with a more dominant quality — the contrast in the thickness of different strokes for example — you might want to use that value in place of the ascender to x-height ratio. The determination of how to arrive at your second seed number is one of the key design decisions you're going to have to make, however it's not something to agonize over; pick a number out of a hat if you prefer, and move on, the good stuff is yet to come. It's worth noting that if you switch the equation around and divide the ascender height by the x-height you'll end up with a number greater than one. In that case your sequence will be steeper and a little more dramatic.
Creating our sequenceSo, we have our two seed numbers: 1em and 0.716em and we have the formula n = n-1 + n-2: 1 + 0.716 = 1.716
0.716 + 1.716 = 2.432
1.716 + 2.432 = 4.148
etc. Which results in the following sequence: 1, 0.716, 1.716, 2.432, 4.148, 6.58, 10.728, 17.308, 28.036… ad infinitum
The design bitSo far, we've picked our way through some basic, but useful mathematics, and we've arrived at a sequence that gives us a range of sizes from 1em to 28.036em and beyond if necessary. We're now able to use these values as our type sizes sequentially to create a well proportioned type scheme: You'll notice that we start with p set to 0.716 and h4 set to 1, despite the fact that that is not sequentially correct. The reason is that in terms of hierarchy h4 is more important than p. Our Lucas Sequence must not dictate hierarchy on the page, it dictates the scale relationships of different elements. Only your content can dictate hierarchy. Because we're not restricted to consecutive values in our sequence and are able to pick and choose which integers we use, we always achieve rhythm and structure with the same sequence. Even if we take a very dramatic approach: Exactly the same Lucas sequence can also be used to create a more reserved, business-like scheme: The essence of this system is that the relationships of scale are maintained, the hierarchy is proportionate, but there is a huge amount of variety available to the designer. This is where you must earn your money: by selecting the sizes on the scale to create hierarchy and emphasis.
FlexibilityFrequently, type size is dictated by more than emphasis: issues of accessibility arise if we're talking about an audience with visual difficulties; the sheer volume of content may throw up restrictions; we may need to be flexible — literally — when designing a fluid layout. Fortunately, CSS handles this situation with ease. Because we're using ems for our sizes we can set up our type using our Lucas Sequence and then scale the whole, by setting a default size on the body tag, retaining the rhythm of our design, but increasing or decreasing the actual values. Notice in this image that the p, h2 and h1 sizes remain the same, all drawn from our sequence. It is the variation on the font-size of the body tag (0.8em on the left and 1.4em on the right) that cascades down, creating radically different results.
FinallyAs dependent on underlying mathematics as this system is, it's important to acknowledge that design cannot be reduced to a set of equations. This method of sizing type gives you a structure with which to work, and will help you create well proportioned type schemes, but it's down to you as a designer to use the system as a tool, not as a crutch. The notes and scales in music, even Jazz, can be reduced to a set of equations that describe their relationship, but it takes someone like John Coltrane to bring those relationships to life.
Ben Moss has designed and coded work for award-winning startups, and global names including IBM, UBS, and the FBI. When he’s not in front of a screen he’s probably out trail-running.
Searching for a tool to make cross-platform design a breeze? Desperate for an extension that helps you figure out the…
By Robert Reeve
As a creative professional, navigating the digital realm is second nature to you. It’s normal to follow an endless…
Remember when Merriam-Webster added Photoshop to the dictionary back in 2008? Want to learn how AI is changing design…
By Max Walton